Thursday, May 27, 2010
Wednesday, May 19, 2010
Monday, May 17, 2010
serious fun...
Pretty serious not so fun. Well in the beginning it was fun...
We got together what we thought would be one of the best teams in the class and we definitely made sure it looked like it was. We decided to go against the grain and do something vastly different from everyone else, build an emotion robot. We put many ideas into it but the flamethrower had to be scrapped for O.S.H reasons. Finally we came up with a robot design in the shape of a bunny that would move and respond to human interaction via webcam. Although James had some different ideas and therefore our design was changed again. So now we had a hybrid bunny/robot that looked like a computer screen with ears...
We have now just found out that our main motor to tilt the head (computer screen) is not strong enough and the one used to swivel it works but is jerky.
We now have till this Friday to complete it and its looking a lil harder now.
Also just now we have decided to put the tilt idea on hold and try get all the other features working by Friday.
We got together what we thought would be one of the best teams in the class and we definitely made sure it looked like it was. We decided to go against the grain and do something vastly different from everyone else, build an emotion robot. We put many ideas into it but the flamethrower had to be scrapped for O.S.H reasons. Finally we came up with a robot design in the shape of a bunny that would move and respond to human interaction via webcam. Although James had some different ideas and therefore our design was changed again. So now we had a hybrid bunny/robot that looked like a computer screen with ears...
We have now just found out that our main motor to tilt the head (computer screen) is not strong enough and the one used to swivel it works but is jerky.
We now have till this Friday to complete it and its looking a lil harder now.
Also just now we have decided to put the tilt idea on hold and try get all the other features working by Friday.
Thursday, May 6, 2010
Wednesday, May 5, 2010
Character Creation
So far this week we've been focusing on character creation and some clay animations using still frame shots. I've enjoyed this as drawing is something i like and find quite fun, also anything to do with building or constructing. After a few concepts i came up with a bunny figure and had a feeling that i had seen it before, like in my subconscious, but i drew him out and got the proportions close to what i felt was right. I found that all the tasks we've had have short time frames for each one which force you to get onto it and create something in a reasonably short time. I'm not saying it is bad, cause its not it get you into quickly and pulls out your time skills, but i think there could be some really impressive project if more time was given to nut out the characters and create some longer more impressive clay animations.
Here's my bunny clay animation I'll put the sketches of the bunny on later when I scan them in.
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